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Server Properties

Interactive server.properties editor with real-time preview and configuration management.

Server Configuration

Port for the server to listen on.

Default game mode for players.

World difficulty.

Maximum number of players.

Message shown in server list.

Name of the world folder.

Seed for world generation (leave empty for random).

World generation type.

Generator settings for custom worlds.

ENABLED

Allow player-vs-player combat.

DISABLED

Enable hardcore mode (permadeath).

DISABLED

Allow players to fly.

DISABLED

Force players to join in default gamemode.

ENABLED

Monsters spawn in the world.

ENABLED

Animals spawn in the world.

ENABLED

Villagers spawn in the world.

Spawn protection radius.

ENABLED

Authenticate players with Mojang.

DISABLED

Only allow whitelisted players.

DISABLED

Kick non-whitelisted players.

DISABLED

Enable command blocks.

Operator permission level.

Function permission level.

Chunks visible to players (3-32).

Entity simulation range (3-32).

Maximum tick time before watchdog crash.

Maximum world border size.

Server IP address (leave empty for all).

Network compression threshold.

Rate limit for packets.

DISABLED

Enable JMX monitoring.

DISABLED

Enable remote console.

RCON port.

RCON password.

ENABLED

Broadcast RCON to operators.

ENABLED

Broadcast console to operators.

DISABLED

Enable GameSpy4 protocol query.

Query port.

ENABLED

Enable server list ping.

DISABLED

Hide players in server list.

DISABLED

Prevent proxy connections.

ENABLED

Use native transport for Linux.

DISABLED

Enable flight (legacy).

Resource pack URL.

Resource pack SHA1 hash.

DISABLED

Require resource pack.

Resource pack prompt message.

server.properties

Quick Summary

Mode:survival
Difficulty:easy
Max Players:20
PvP:TRUE
Whitelist:FALSE
Online Mode:TRUE

Setup

  • Upload to server root directory
  • Restart server to apply changes
  • Backup existing file first