Server Properties
Interactive server.properties editor with real-time preview and configuration management.
Server Configuration
Port for the server to listen on.
Default game mode for players.
World difficulty.
Maximum number of players.
Message shown in server list.
Name of the world folder.
Seed for world generation (leave empty for random).
World generation type.
Generator settings for custom worlds.
Allow player-vs-player combat.
Enable hardcore mode (permadeath).
Allow players to fly.
Force players to join in default gamemode.
Monsters spawn in the world.
Animals spawn in the world.
Villagers spawn in the world.
Spawn protection radius.
Authenticate players with Mojang.
Only allow whitelisted players.
Kick non-whitelisted players.
Enable command blocks.
Operator permission level.
Function permission level.
Chunks visible to players (3-32).
Entity simulation range (3-32).
Maximum tick time before watchdog crash.
Maximum world border size.
Server IP address (leave empty for all).
Network compression threshold.
Rate limit for packets.
Enable JMX monitoring.
Enable remote console.
RCON port.
RCON password.
Broadcast RCON to operators.
Broadcast console to operators.
Enable GameSpy4 protocol query.
Query port.
Enable server list ping.
Hide players in server list.
Prevent proxy connections.
Use native transport for Linux.
Enable flight (legacy).
Resource pack URL.
Resource pack SHA1 hash.
Require resource pack.
Resource pack prompt message.
server.properties
Quick Summary
Setup
- Upload to server root directory
- Restart server to apply changes
- Backup existing file first
